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SOFTBALL
PLAYING RULES
The
Game
A. Time
In case of inclement weather, four innings or 40 minutes
will constitute a complete game.
B. Extra
Inning Procedures
Regular season
games that are tied after the time limit has expired
will end in a tie, but if there is still time remaining,
extra innings will be played. If a tournament game is
tied at the end of the time limit, extra innings will
be played until a winner is determined. No time limit
will be in effect for championship games.
C. Equipment
Balls, bats, and catcher's mask (recommended for the
catcher) will be provided, but players are encouraged
to bring their own equipment. Only slow pitch softball
bats may be used. No Mikens. Metal cleats are illegal
and any player caught wearing them will be disqualified
from the game. No jewelry may be worn, and after warning
players will be disqualified.
D. Substitutes
Extra players may be substituted into the line-up one
time in any spot in the lineup. A team will receive
an out in the lineup in the case that a player leaves
that spot for any reason, and there is no substitute
available. In a case that less than 8 players are in
a lineup, an out will be recorded for the missing player(s).
I. Definitions
Base on Balls
A base on balls allows a batter to gain first base without
liability to be put out. An intentional walk may be
granted by having the pitcher notify the home umpire.
Base
Path
The imaginary 3' on either side of the runner's line
between the bases.
Batted
Ball
Any ball that hits the bat or is hit by the bat. No
intent to hit the ball is necessary.
Bunt/Chopped Ball
A ball that is batted down slowly and/or deliberately.
A batter that is considered to have done this is out.
Catch
The catch is not legal until the ball is in the grasp
of the fielder's hand or glove and complete control
is demonstrated. The release of the ball must be voluntary
and intentional. A catch may not be made with anything
other than the hand or glove. It may be released for
the transfer to the throwing hand.
Catch and Carry
A catch that is made in fair territory and then carried
into dead ball territory by a fielder.Dead
Ball Area
Area marked parallel to both foul lines, any area beyond
the fence, and the area between the fence entering the
dugouts.
Fair Ball
A batted ball that:
a) Settles in fair territory or on home plate,
b) Is on or over fair territory when bounding toward
the outfield, passing first or third base
c) Touches an umpire or fielder in fair territory,
d) Goes over the fence in fair territory,
e) Hits the foul pole or the foul line
Foul Ball
A batted ball that:
a) settles on foul territory between home plate and
first or third base
b) touches the batter while in the batter's box,
c) is on or over foul territory when bounding toward
the outfield,
d) touches an umpire, object, or player in foul territory
before reaching first or third base while in flight
The offensive team is responsible for retrieving all
foul balls and home runs
Home Plate
The black part of the plate is not considered part of
home plate.
On Deck
batter
The batter who is up after the current batter. This
batter must stand inside the designated area to take
warm-up swings.
II. Rules and Penalties
A. Obstruction
Obstruction is an act by a catcher that hinders or prevents
the batter from hitting a pitch or an act by a fielder
that impedes the progress of a base runner. The fielder
may be in the act of fielding the ball, about to throw
the ball, or not in possession of the ball. When obstruction
occurs, the umpire will give the delayed dead ball signal.
1. If a play is being made on an obstructed runner,
or if the batter is obstructed before he reaches first
base, the ball is dead and all runners advance to the
bases they would have reached, in the umpire's judgment,
had there been no obstruction.
2. If no play is being made on an obstructed runner,
play continues.
3. If, in the umpire's judgment, the obstructed runner
would not have reached the next base, regardless of
the obstruction, and he/she is put out prior to reaching
the next base, he shall be returned to the last base
touched at the time of the obstruction.
4. A base runner obstructed in a rundown will be awarded
the base to which he/she would have achieved at the
time of the obstruction.
B. Interference
Interference is any act by the offensive player that
impedes or confuses a defensive player while attempting
to execute a play. When interference is called, the
ball is dead and all other runners must return to the
last base legally touched.
1. If a runner, in the umpire's judgment, obviously
attempts to prevent a double play, that runner and the
immediate succeeding runner are both called out.
2. When a base runner is struck with a fair batted ball
while off the base and in fair territory, and before
the ball passes an infielder, excluding the pitcher,
and no other infielder is in position to catch the ball,
that runner is called out.
3. When a runner intentionally kicks a ball that an
infielder has missed, that runner is called out.
4. When anyone, other than another base runner, physically
assists a base runner, that runner is called out.
5. When a batter hinders a catcher from fielding the
ball, the batter is out.
6. When a defensive player has the ball and is waiting
for the runner, if the runner remains on his/her feet
and deliberately crashes into the defensive player,
the runner is out. (The runner must either slide or
give himself/herself up to the tag.)
C. Infield Fly
Infield fly occurs on a fair fly ball that can be caught
by an infielder with ordinary effort. Runners must occupy
first and second, or first, second, and third base with
zero or one out. The batter is out, the ball is alive,
runners advance at their own risk.
D. Appeal
There are two types of appeal plays:
1. Live ball appeal play
a. The umpire must make an immediate decision.
b. The ball remains in play.
c. Runners may advance at their own risk.
2. Dead ball appeal play
a. The umpire's decision is rendered upon request.
b. The ball must be returned to the infield.
c. Any defensive player may make the request.
d. A "play" does not have to be made.
e. The ball remains dead.
f. Runners may not advance.
There are two types of appeal plays:
1. Batting out of order.
2. Missing a base.
Any additional appeal may be made for batting-out-of-order:
1. If discovered before turn is completed, proper batter
resumes count.
2. If discovered after the turn is completed, it must
be appealed before the first pitch to the next batter.
The batter who should have batted is out. The next batter
in order comes to the plate.
E. Overthrow/Dead Ball Area
1. If an overthrow enters dead ball territory, the runners
get two bases from where there were at the point of
release of the throw.
2. If a fair batted ball enters dead ball territory
it is a ground rule double.
3. If a batted ball hits an object that is in dead ball
territory (i.e. a tree) and bounds back into play it
is not live and cannot be played.
F. Fake Tag
A fake tag made by a fielder without the ball is an
unsportsmanlike act that will not be tolerated. The
first time in a game that an umpire notices a fake tag,
both teams will be warned. The next instance will result
in the ejection of the offending player.
G. Illegal Bat
All legal bats must say "Official Softball Bat".
If a metal bat is used it must have a metal knob. If
a ball is batted with an illegal bat, ball is dead,
batter is out.
H. Force Out
Occurs only when a runner loses the right to the base
he/she is occupying because the batter becomes a batter-runner.
I. Batter's Box
If the batter's foot is completely out of the box on
the ground when the ball ihit, fair or foul, the ball
is dead and the batter is out. This would include stepping
on the plate, or stepping into fair territory.
J. Illegal Pitch
Any pitch called illegal may be taken for a ball. If
the batter swings at an illegal pitch, the ball is live,
and the result of the play stands. The following criteria
must be met for a pitch to be legal.
1. The peak of its arc must be between 6' and 12'.
2. Before the pitching motion begins, the pitcher must
come to a stop with at least one foot on the pitching
rubber. The same foot must remain on the rubber until
the ball is released.
K. Pitching
Prior to pitching, the pitcher shall come to a full
and complete stop with both feet firmly on the ground,
and with one or both feet in contact with the pitching
rubber. The ball must be held in the pitching hand or
both hands in front of the body. This position must
be maintained at least one second prior to delivery.
In the act of delivering the ball to the batter, the
pivot foot must remain in contact with the pitcher's
rubber until the ball leaves the hand. The pitcher's
shoulders must be in line with first and third base.
NOTE: A dead ball should be called, an illegal pitch
ruled, a warning issued, and repeated action would result
in a pitcher being ruled illegal and removed from that
position for the game.
A maximum of 5 warm up pitches will be given prior to
the first inning. A maximum of 3 will be given in between
innings. New pitchers will be given 3 pitches. NO INFIELD
PRACTICE MAY BE TAKEN AFTER THE FIRST INNING.
Legal
Delivery Consists of:
1. The delivery must be a continuous motion
2. The pitcher must deliver the ball towards home plate
and in an underhand motion
3. The pitcher must not deliver the ball behind the
back or between the legs.
Quick Pitches are not allowed. A quick pitch is one
where a pitcher attempts to deliver a ball when the
batter is not yet in the batters box, or still off balance
from a previous swing attempt. An illegal pitch will
be called on an attempted quick pitch.
"No Pitch" will be called when a ball slips
out of a pitchers hand on a delivery, when a runner
is called out for leaving the base early, or a pitcher
pitches a ball before the signal to play is given.
L. Running
No stealing is allowed. Runners may leave the base when
a pitch is hit. If the runner is off the base before
the pitch reaches the plate, the runner is out and the
umpire declares no pitch. Players may over run first
base. If an attempt to advance to second base is made,
the runner puts himself or herself in jeopardy to be
put out.
M. Policies/Guidelines
1. I.D. cards may be required of all players at the
start of each game.
2. Players may only participate for ONE TEAM. If a person
participates on more than one team he/she places their
teams eligibility in question for the regular season
and playoffs.
3. No Miken bats!!!
N. Rules Of Conduct
1. Players will refrain from the use of profanity.
2. Consumption of tobacco products & alcoholic beverages
will NOT be permitted at or near the softball fields.
3. Any disruptive behavior by a team or its fans will
permit the umpire to forfeit the game. IM Officials
have full authority in all aspects of the game. NO PROTESTS
OF ANY KIND WILL BE ALLOWED!
4. Fighting will not be tolerated and may result in
suspension from the intramural program.
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CAN A PITCHER
WEAR SUNGLASSES
There is no mention
of sunglasses in the rulebook.
The accepted ruling
is that a pitcher is allowed to wear them if they are
not reflective or distracting in any other way.
Umpires are taught
to be very careful about the pitcher conforming to the
rules and regulations regarding uniforms and equipment.
A pitcher cannot
have any unessential and distracting thing
on his body such as jewelry, adhesive tape, or
a batting glove. So, if a team complained about
a pair of sunglasses I would think the umpire would
be compelled to ask the pitcher to remove them.
THE
UMPIRES ONLY RESPONSE
FOR THIS SITUATION IS:
9.01
(c) Each umpire has authority to rule on any point not
specifically covered in these rules.
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LITTLE
LEAGUE SOFTBALL
PITCHER RULE
- Pitching The
pitcher shall take a position with her pivot foot
in contact with the pitcher's plate. The non-pivot
foot must be on or behind the pitcher's plate (8.01(d))
A backward step may be taken before or simultaneous
with the hands being brought together. The pivot foot
must remain in contact with the pitching plate at
all times prior to the forward step (8.01(g)).
Raising the pivot foot off the pitching plate and
returning it to the plate creates a rocking motion
and is an illegal act (8.01(h))
Pushing off with the pivot foot from a place other
then the pitcher's plate is illegal (8.01(r))
The pivot foot must remain in contact with or push
off and drag away from the pitching plate prior to
the front foot touching the ground. (8.01(s)).
A manager or coach can make two visits to the mound
during one inning or a total of three in the course
of game. If a manager makes a third visit during an
inning or a fourth during a game, the pitcher must
be removed from the game. Any time out called to talk
to a defensive player will be charged as a visit to
the pitcher. Any visit due to injury will not count
as a visit to the pitcher. (8.06)
If a ball slips from the pitcher's
hand before, during or up to the delivery of a pitch,
the umpire shall call a ball on the batter. The ball
remains in play and runners may advance at their own
risk (8.07)
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7.10
Any runner shall be called out, on appeal, when_ (a) After
a fly ball is caught, he fails to retouch his original
base before he or his original base is tagged; "Retouch,"
in this rule, means to tag up and start from a contact
with the base after the ball is caught. A runner is not
permitted to take a flying start from a position in back
of his base. (b) With the ball in play, while advancing
or returning to a base, he fails to touch each base in
order before he, or a missed base, is tagged. APPROVED
RULING: (1) No runner may return to touch a missed base
after a following runner has scored. (2) When the ball
is dead, no runner may return to touch a missed base or
one he has left after he has advanced to and touched a
base beyond the missed base. PLAY. (a) Batter hits ball
out of park or ground rule double and misses first base
(ball is dead)_he may return to first base to correct
his mistake before he touches second but if he touches
second he may not return to first and if defensive team
appeals he is declared out at first. PLAY. (b) Batter
hits ball to shortstop who throws wild into stand (ball
is dead)_batter runner misses first base but is awarded
second base on the overthrow. Even though the umpire has
awarded the runner second base on the overthrow, the runner
must touch first base before he proceeds to second base.
These are appeal plays. (c) He overruns or overslides
first base and fails to return to the base immediately,
and he or the base is tagged; (d) He fails to touch home
base and makes no attempt to return to that base, and
home base is tagged. Any appeal under this rule must be
made before the next pitch, or any play or attempted play.
If the violation occurs during a play which ends a half
inning, the appeal must be made before the defensive team
leaves the field. An appeal is not to be interpreted as
a play or an attempted play. Successive appeals may not
be made on a runner at the same base. If the defensive
team on its first appeal errs, a request for a second
appeal on the same runner at the same base shall not be
allowed by the umpire. (Intended meaning of the word "err"
is that the defensive team in making an appeal threw the
ball out of play. For example, if the pitcher threw to
first base to appeal and threw the ball into the stands,
no second appeal would be allowed.) Appeal plays may require
an umpire to recognize an apparent "fourth out."
If the third out is made during a play in which an appeal
play is sustained on another runner, the appeal play decision
takes precedence in determining the out. If there is more
than one appeal during a play that ends a half inning,
the defense may elect to take the out that gives it the
advantage. For the purpose of this rule, the defensive
team has "left the field" when the pitcher and
all infielders have left fair territory on their way to
the bench or clubhouse. If two runners arrive at home
base about the same time and the first runner misses home
plate but a second runner legally touches the plate, the
runner is tagged out on his attempt to come back and touch
the base or is called out, on appeal, then he shall be
considered as having been put out before the second runner
scored and being the third out. Second runner's run shall
not count, as provided in Rule 7.12. If a pitcher balks
when making an appeal, such act shall be a play. An appeal
should be clearly intended as an appeal, either by a verbal
request by the player or an act that unmistakably indicates
an appeal to the umpire. A player, inadvertently stepping
on the base with a ball in his hand, would not constitute
an appeal. Time is not out when an appeal is being made
7.12
Unless two are out, the status of a following runner
is not affected by a preceding runner's failure to touch
or retouch a base. If, upon appeal, the preceding runner
is the third out, no runners following him shall score.
If such third out is the result of a force play, neither
preceding nor following runners shall score.
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SLIDING
RULE
THERE IS NO "MUST SLIDE" RULE!!!
Rule
7.08 - Any runner is out when -
(a) (3) the runner does not slide OR attempt to get around
a fielder who HAS THE BALL and is waiting to make the tag.
The
key phrases here are: "or attempt to get around"
and "has the ball waiting to make the tag."
The
runner may slide or attempt to get around the fielder. He
does not have to slide. Plus, unless the fielder has the ball,
the runner doesn't have to do either.
The
purpose of the rule is to prohibit the runner from deliberately
crashing into a defender who has the ball, for the sole purpose
of knocking the ball loose, because the runner knows he is
going to be out otherwise.
The
fielder should not be in the base path without possession
of the ball. If he is it is obstruction. Anytime a runner
deliberately and maliciously crashes into a fielder he should
be ejected for unsportsmanlike conduct. However, if a close
play occurs and the runner does not slide and makes incidental
contact with the defender before he has the ball, no call
should be made. If the defender has the ball, the umpire should
judge as to whether the runner made an attempt to get around
the fielder. If he did, he should not be called out simply
because he did not slide or made contact.
In
attempting to get around a fielder who has the ball waiting
to make the tag, the runner must not run more than 3 feet
to either side of a line that goes between him and the base
he is advancing to. If he does, he is out for violation of
rule 7.08 (a) (1)
If
the defender does not have possession of the ball, and a collision
occurs as he steps into the path of the runner as he attempts
to catch a thrown ball, there is no penalty, unless the umpire
judges the collision to be deliberate and malicious
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